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Rhyme Time: An Interactive Onset & Rime - Lesson Plan

In this engaging lesson plan, students will embark on a rhyming adventure with Roboko in his toy factory. The lesson starts with a warm-up game called Word Train where students identify missing wagons based on rhyme patterns. They then learn to segment words into onset and rime, blend these to form words, and guess words based on given rimes. The session concludes with a recap of the learning objectives and additional practice activities to reinforce understanding.

Know more about Rhyme Time: An Interactive Onset & Rime - Lesson Plan

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The main focus of 'Rhyme Time: An Interactive Onset & Rime Lesson' is teaching students how to segment words into onset (beginning sound) and rime (ending sound), blend these to form words, and guess words based on given rimes.

Rhyme Time: An Interactive Onset & Rime Lesson' engages students through interactive tasks like Word Train game, making toys by blending onset and rime, guessing words from riddles, etc., all set within an engaging storyline involving character Roboko.

Key tasks in 'Rhyme Time: An Interactive Onset & Rime Lesson' include playing the Word Train game for warm-up, helping character Roboko make toys by segmenting and blending onset and rime, guessing words from given rimes during the Rescue Mission task, summarizing learning objectives in Let's Rewind section, and reinforcing understanding through More Practice activities.

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